Events

AI: Brains and Bits - First Symposium

Centre for Fundamentals of AI and Computational Theory 
Image: Brain over a binary background transforming from software to hardware. Image by Gerd Altmann from Pixabay
Brain over a binary background transforming from software to hardware. Image by Gerd Altmann from Pixabay

Date: 13 April 2026   Time: 10:30 - 16:30

Location: Mile End Campus, E1 4NS (Maths and ITL buildings). Map 

The first QMUL AI: Brains and Bits symposium will bring together researchers from across Science and Engineering to discuss the Fundamentals of AI including issues of how AI works and how it should work.

It will include talks from investigators from Biology, the Blizzard Institute, Physics, Maths, Electronic Engineering and Computer Science. It will include refreshments and lunch with plenty of time for discussion on collaborative projects.

If you would like to attend, please use the Brains and Bits First Symposium signup form.

Schedule

10.30-10.50 Arrive, coffee, pastry Maths Common Room

10.50-11 Intro to the Day Maths Seminar Room Mark Sandler

11-12 Short talks on Experimental and Computational Neuroscience Maths Seminar Room

Abhishek Banerjee, Iran Roman , Andrea Benucci, Vito Latora

12-1 Discussion Maths & ITL buildings

1-2 Lunch Maths Common Room

2-3 Short talks on Maths and Physics Maths Seminar Room

Chris White, David Berman, Boris Khoruzhenko, Adrian Baule

3-4 Discussion Maths & ITL buildings As above

4-4.30 Networking Maths Common Room with more refreshments

Background:

"AI: Brains and Bits" is an interdisciplinary project funded by QMUL's Research Culture team. Bringing together researchers from across Science and Engineering (and Humanities later in 2026) we aim to find common ground across disciplines on the thorny issues of how AI works and how it should work, aka Fundamentals of AI.

During 2026, there will be 3 QM-mostly Symposia, aiming to build bridges across the disciplinary and language barriers and formulate world-leading research questions to address.

Contact:  Mark Sandler

Updated by: Paul Curzon