Prof Peter Cowling

Peter Cowling

Professor of Artificial Intelligence

School of Electronic Engineering and Computer Science
Queen Mary University of London

Research

AI, Games, Future of AI and Humanity, Positive Psychology, AI for Good

Publications

solid heart iconPublications of specific relevance to the Centre for Multimodal AI

2024

Relevant PublicationWilliams DAH, Cowling PI and Murphy DT (2024). Emotional Congruence in Video Game Audio. Encyclopedia of Computer Graphics and Games  642-645.  
01-01-2024

2022

Relevant PublicationChubb J, Reed D and Cowling P (2022). Expert views about missing AI narratives: is there an AI story crisis? AI and Society, Springer 
25-08-2022

2021

bullet iconChubb J, Cowling P and Reed D (2021). Speeding up to keep up: exploring the use of AI in the research process. AI and Society, Springer 
15-10-2021
bullet iconWhitehouse D, Cowling P, Powley E and Rollason J (2021). Integrating Monte Carlo Tree Search with Knowledge-Based Methods to Create Engaging Play in a Commercial Mobile Game. 
30-06-2021
bullet iconDevlin S, Anspoka A, Sephton N, Cowling P and Rollason J (2021). Combining Gameplay Data with Monte Carlo Tree Search to Emulate Human Play. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, Association for the Advancement of Artificial Intelligence (AAAI) vol. 12 (1), 16-22.  
25-06-2021

2019

bullet iconHodge VJ, Devlin S, Sephton N, Block F, Cowling PI and Drachen A (2019). Win Prediction in Multiplayer Esports: Live Professional Match Prediction. IEEE Transactions on Games, Institute of Electrical and Electronics Engineers (IEEE) vol. 13 (4), 368-379.  
19-11-2019
bullet iconScholten OJ, Cowling P, Hawick KA and Walker JA (2019). Unconventional Exchange: Methods for Statistical Analysis of Virtual Goods. 2019 IEEE Conference on Games (CoG)
23-08-2019
bullet iconSpick RJ, Cowling P and Walker JA (2019). Procedural Generation using Spatial GANs for Region-Specific Learning of Elevation Data. 2019 IEEE Conference on Games (CoG)
23-08-2019
bullet iconWilliams D, Hodge VJ, Gega L, Murphy D, Cowling PI and Drachen A (2019). AI and automatic music generation for mindfulness. 
01-01-2019
bullet iconWilliams D, Wu CY, Hodge VJ, Murphy D and Cowling PI (2019). A psychometric evaluation of emotional responses to horror music. 
01-01-2019
bullet iconWilliams DAH, Cowling PI and Murphy DT (2019). Emotional Congruence in Video Game Audio. Encyclopedia of Computer Graphics and Games  1-3.  
01-01-2019

2018

bullet iconAung M, Bonometti V, Drachen A, Cowling P, Kokkinakis AV, Yoder C and Wade A (2018). Predicting Skill Learning in a Large, Longitudinal MOBA Dataset. 2018 IEEE Conference on Computational Intelligence and Games (CIG)
17-08-2018
bullet iconBaier H and Cowling PI (2018). Evolutionary MCTS for Multi-Action Adversarial Games. 2018 IEEE Conference on Computational Intelligence and Games (CIG)
17-08-2018
bullet iconBlock F, Hodge V, Hobson S, Sephton N, Devlin S, Ursu MF, Drachen A and Cowling PI (2018). Narrative Bytes. Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video
25-06-2018
bullet iconBaier H, Sattaur A, Powley EJ, Devlin S, Rollason J and Cowling PI (2018). Emulating Human Play in a Leading Mobile Card Game. IEEE Transactions on Games, Institute of Electrical and Electronics Engineers (IEEE) vol. 11 (4), 386-395.  
11-05-2018
bullet iconHodge VJ, Sephton N, Devlin S, Cowling PI, Goumagias N, Shao J, Purvis K, Cabras I, Fernandes KJ and Li F (2018). How the Business Model of Customizable Card Games Influences Player Engagement. IEEE Transactions on Games, Institute of Electrical and Electronics Engineers (IEEE) vol. 11 (4), 374-385.  
12-03-2018
bullet iconBaier H and Cowling PI (2018). Evolutionary MCTS with flexible search horizon. 
01-01-2018

2017

bullet iconKokkinakis AV, Cowling PI, Drachen A and Wade AR (2017). Exploring the relationship between video game expertise and fluid intelligence. PLOS ONE, Public Library of Science (PLoS) vol. 12 (11) 
15-11-2017
bullet iconCowling P, Powley EJ and Whitehouse D (2017). Memory Bounded Monte Carlo Tree Search. AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2017) Snowbird, Little Cottonwood Canyon, Utah USA 5 Oct 2017 - 9 Oct 2017
19-09-2017
bullet iconNucciarelli A, Li F, Fernandes KJ, Goumagias N, Cabras I, Devlin S, Kudenko D and Cowling P (2017). From value chains to technological platforms: The effects of crowdfunding in the digital game industry. Journal of Business Research, Elsevier vol. 78, 341-352.  
01-09-2017
bullet iconCabras I, Goumagias ND, Fernandes K, Cowling P, Li F, Kudenko D, Devlin S and Nucciarelli A (2017). Exploring survival rates of companies in the UK video-games industry: An empirical study. Technological Forecasting and Social Change, Elsevier vol. 117, 305-314.  
01-04-2017
bullet iconMourdjis P, Polack F, Cowling P, Chen Y and Robinson M (2017). Competition and Cooperation in Pickup and Multiple Delivery Problems. 
01-01-2017
bullet iconChen Y, Polack F, Cowling P, Mourdjis P and Remde S (2017). Exploring Techniques to Improve Large-Scale Drainage System Maintenance Scheduling Using a Risk Driven Model. 
01-01-2017
bullet iconChen Y, Polack F, Cowling P and Remde S (2017). A Comparison of One-Pass and Bi-directional Approaches Applied to Large-Scale Road Inspection. 
01-01-2017

2016

bullet iconChen Y, Cowling P, Polack F, Remde S and Mourdjis P (2016). Dynamic optimisation of preventative and corrective maintenance schedules for a large scale urban drainage system. European Journal of Operational Research, Elsevier vol. 257 (2), 494-510.  
21-07-2016
bullet iconMourdjis P, Chen Y, Polack F, Cowling P and Robinson M (2016). Variable Neighbourhood Descent with Memory: A Hybrid Metaheuristic for Supermarket Resupply. 
01-01-2016
bullet iconSephton N, Cowling PI, Devlin S, Hodge VJ and Slaven NH (2016). Using Association Rule Mining to Predict Opponent Deck Content in Android: Netrunner. 2016 IEEE Conference on Computational Intelligence and Games (CIG)
01-01-2016
bullet iconMourdjis P, Polack F, Cowling P, Chen Y and Robinson M (2016). The Effect of Cooperation in Pickup and Multiple Delivery Problems. Proceedings of 5th the International Conference on Operations Research and Enterprise Systems
01-01-2016
bullet iconChen Y, Polack F, Cowling P, Mourdjis P and Remde S (2016). Risk Driven Analysis of Maintenance for a Large-scale Drainage System. Proceedings of 5th the International Conference on Operations Research and Enterprise Systems
01-01-2016
bullet iconChen Y, Mourdjis P, Polack F, Cowling P and Remde S (2016). Evaluating Hyperheuristics and Local Search Operators for Periodic Routing Problems. 
01-01-2016
bullet iconChen Y, Cowling P, Remde S and Polack F (2016). Efficient Large-scale Road Inspection Routing. Proceedings of 5th the International Conference on Operations Research and Enterprise Systems
01-01-2016

2015

bullet iconSephton N, Cowling PI and Slaven NH (2015). An Experimental Study of Action Selection Mechanisms to Create an Entertaining Opponent. 2015 IEEE Conference on Computational Intelligence and Games (CIG)
01-08-2015
bullet iconCowling PI, Whitehouse D and Powley EJ (2015). Emergent Bluffing and Inference with Monte Carlo Tree Search. 2015 IEEE Conference on Computational Intelligence and Games (CIG)
01-08-2015
bullet iconXie H, Devlin S, Kudenko D and Cowling P (2015). Predicting Player Disengagement and First Purchase with Event-Frequency Based Data Representation. 2015 IEEE Conference on Computational Intelligence and Games (CIG)
01-08-2015

2014

bullet iconPowley EJ, Cowling PI and Whitehouse D (2014). Information capture and reuse strategies in Monte Carlo Tree Search, with applications to games of hidden information. Artificial Intelligence, Elsevier vol. 217, 92-116.  
01-12-2014
bullet iconCowling PI, Devlin S, Powley EJ, Whitehouse D and Rollason J (2014). Player Preference and Style in a Leading Mobile Card Game. IEEE Transactions on Games, Institute of Electrical and Electronics Engineers (IEEE) vol. 7 (3), 233-242.  
11-09-2014
bullet iconDevlin S, Cowling PI, Kudenko D, Goumagias N, Nucciareli A, Cabras I, Fernandes KJ and Li F (2014). Game Intelligence. 2014 IEEE Conference on Computational Intelligence and Games
01-08-2014
bullet iconSephton N, Cowling PI, Powley E and Slaven NH (2014). Heuristic Move Pruning in Monte Carlo Tree Search for the Strategic Card Game Lords of War. 2014 IEEE Conference on Computational Intelligence and Games
01-08-2014
Relevant PublicationPerez D, Powley E, Whitehouse D, Samothrakis S, Lucas S and Cowling PI (2014). The 2013 Multi-Objective Physical Travelling Salesman Problem Competition. 2014 IEEE Congress on Evolutionary Computation (CEC)
01-07-2014
bullet iconSephton N, Cowling PI, Powley E, Whitehouse D and Slaven NH (2014). Parallelization of Information Set Monte Carlo Tree Search. 2014 IEEE Congress on Evolutionary Computation (CEC)
01-07-2014
Relevant PublicationPerez D, Powley EJ, Whitehouse D, Rohlfshagen P, Samothrakis S, Cowling PI and Lucas SM (2014). Solving the Physical Traveling Salesman Problem: Tree Search and Macro Actions. IEEE Transactions on Games, Institute of Electrical and Electronics Engineers (IEEE) vol. 6 (1), 31-45.  
13-03-2014
bullet iconMourdjis P, Cowling P and Robinson M (2014). Metaheuristics for the Pick-Up and Delivery Problem with Contracted Orders. 
01-01-2014
bullet iconChen Y, Cowling P and Remde S (2014). Dynamic Period Routing for a Complex Real-World System: A Case Study in Storm Drain Maintenance. 
01-01-2014
bullet iconXie H, Kudenko D, Devlin S and Cowling P (2014). Predicting player disengagement in online games. Communications in Computer and Information Science vol. 504, 133-149.  
01-01-2014
bullet iconGoumagias N, Cabras I, Fernandes KJ, Li F, Nucciarelli A, Cowling P, Devlin S and Kudenko D (2014). A Phylogenetic Classification of the Video-Game Industry’s Business Model Ecosystem. 
01-01-2014
bullet iconXie H, Kudenko D, Devlin S and Cowling P (2014). Predicting Player Disengagement in Online Games. Computer Games  133-149.  
01-01-2014

2013

bullet iconPowley EJ, Whitehouse D and Cowling PI (2013). Monte Carlo Tree Search with Macro-Actions and Heuristic Route Planning for the Multiobjective Physical Travelling Salesman Problem. 2013 IEEE Conference on Computational Inteligence in Games (CIG)
01-08-2013
bullet iconPowley EJ, Whitehouse D and Cowling PI (2013). Bandits all the way down: UCB1 as a simulation policy in Monte Carlo Tree Search. 2013 IEEE Conference on Computational Inteligence in Games (CIG)
01-08-2013
bullet iconCowling PI, Greenberg HJ and De Jong K (2013). Artificial Intelligence. Encyclopedia of Operations Research and Management Science  78-83.  
01-01-2013

2012

bullet iconPowley EJ, Whitehouse D and Cowling PI (2012). Monte Carlo Tree Search with macro-actions and heuristic route planning for the Physical Travelling Salesman Problem. 2012 IEEE Conference on Computational Intelligence and Games (CIG)
01-09-2012
bullet iconCowling PI, Ward CD and Powley EJ (2012). Ensemble Determinization in Monte Carlo Tree Search for the Imperfect Information Card Game Magic: The Gathering. IEEE Transactions on Games, Institute of Electrical and Electronics Engineers (IEEE) vol. 4 (4), 241-257.  
14-06-2012
bullet iconCowling PI, Powley EJ and Whitehouse D (2012). Information Set Monte Carlo Tree Search. IEEE Transactions on Games, Institute of Electrical and Electronics Engineers (IEEE) vol. 4 (2), 120-143.  
22-05-2012
bullet iconRemde S, Cowling P, Dahal K, Colledge N and Selensky E (2012). An empirical study of hyperheuristics for managing very large sets of low level heuristics. Journal of the Operational Research Society, Taylor & Francis vol. 63 (3), 392-405.  
01-03-2012
Relevant PublicationBrowne CB, Powley E, Whitehouse D, Lucas SM, Cowling PI, Rohlfshagen P, Tavener S, Perez D, Samothrakis S and Colton S (2012). A Survey of Monte Carlo Tree Search Methods. IEEE Transactions on Games, Institute of Electrical and Electronics Engineers (IEEE) vol. 4 (1), 1-43.  
03-02-2012

2011

bullet iconPowley E, Whitehouse D and Cowling P (2011). Determinization in Monte-Carlo tree search for the card game Dou Di Zhu. 
01-12-2011
bullet iconAlqasrawi Y, Neagu D and Cowling PI (2011). Fusing integrated visual vocabularies-based bag of visual words and weighted colour moments on spatial pyramid layout for natural scene image classification. Signal, Image and Video Processing, Springer Nature vol. 7 (4), 759-775.  
20-10-2011
bullet iconWhitehouse D, Powley EJ and Cowling PI (2011). Determinization and Information Set Monte Carlo Tree Search for the Card Game Dou Di Zhu. 2011 IEEE Conference on Computational Intelligence and Games (CIG'11)
01-08-2011
bullet iconAzzeh M, Neagu D and Cowling PI (2011). Analogy-based software effort estimation using Fuzzy numbers. Journal of Systems and Software, Elsevier vol. 84 (2), 270-284.  
01-02-2011

2010

bullet iconCowling P and Gmeinwieser C (2010). AI for herding sheep. 
01-12-2010
bullet iconAlqasrawi Y, Neagu D and Cowling P (2010). Spatial pyramid local keypoints quantization for bag of visual patches image representation. 2010 10th International Conference on Intelligent Systems Design and Applications
01-11-2010
bullet iconBista SK, Dahal K, Cowling P and Bouras A (2010). Assessing Trustworthiness of Nodes to Enhance Performance in Mobile Ad hoc Networks. 2010 Eighth International Conference on Privacy, Security and Trust
01-08-2010
bullet iconBista SK, Dahal K, Cowling P and Tuladhar BM (2010). Acquaintance-based trust model for the evolution of cooperation in business games. Service Oriented Computing and Applications, Springer Nature vol. 4 (3), 181-189.  
24-06-2010
bullet iconAzzeh M, Cowling PI and Neagu D (2010). Software Stage-Effort Estimation Based on Association Rule Mining and Fuzzy Set Theory. 2010 10th IEEE International Conference on Computer and Information Technology
01-06-2010
bullet iconCowling P, Remde S, Hartley P, Stewart W, Stock-Brooks J and Woolley T (2010). C-Link: Concept linkage in knowledge repositories. 
01-01-2010

2009

bullet iconRomano D, Moffat D, El Rhalibi A, Narayek A, Pavia A, Ballin D, Livingstone D, Friedman D, Cassidy G, Millington I, Wright I, Mazzotta I, Alexandre IMH, Orkin J, Sykes J, Good J, Robertson J, Gjedde L, Cavazza M, Gillies M, et al. (2009). AI and Games Symposium. 
01-12-2009
bullet iconRandall T, Cowling P, Baker R and Jiang P (2009). Using neural networks for strategy selection in real-time strategy games. 
01-12-2009
bullet iconCotta C and Cowling P (2009). Preface. 
23-07-2009
bullet iconAzzeh M, Neagu D and Cowling PI (2009). Fuzzy grey relational analysis for software effort estimation. Empirical Software Engineering, Springer Nature vol. 15 (1), 60-90.  
02-07-2009
bullet iconBista SK, Dahal K, Cowling P and Tuladhar BM (2009). Evolution of Cooperativeness in a Business Game Relying on Acquaintance Based Trustworthiness Assessment. 2009 IEEE Conference on Commerce and Enterprise Computing
01-07-2009
bullet iconAzzeh M, Neagu D and Cowling P (2009). Software effort estimation based on weighted fuzzy grey relational analysis. Proceedings of the 5th International Conference on Predictor Models in Software Engineering
18-05-2009
bullet iconAlqasrawi Y, Neagu D and Cowling P (2009). Natural Scene Image Recognition by Fusing Weighted Colour Moments with Bag of Visual Patches on Spatial Pyramid Layout. 2009 Ninth International Conference on Intelligent Systems Design and Applications
01-01-2009
bullet iconWard CD and Cowling PI (2009). Monte Carlo Search Applied to Card Selection in Magic: The Gathering. 2009 IEEE Symposium on Computational Intelligence and Games
01-01-2009
bullet iconRemde S, Dahal K, Cowling P and Colledge N (2009). Binary Exponential Back Off for Tabu Tenure in Hyperheuristics. 
01-01-2009

2008

bullet iconAzzeh M, Neagu D and Cowling P (2008). Adjusting analogy software effort estimation based on fuzzy logic. 
22-12-2008
bullet iconBaker RJS, Cowling PI, Randall TWG and Jiang P (2008). Can Opponent Models Aid Poker Player Evolution? 2008 IEEE Symposium On Computational Intelligence and Games
01-12-2008
bullet iconAzzeh M, Neagu D and Cowling P (2008). Improving analogy software effort estimation using fuzzy feature subset selection algorithm. Proceedings of the 4th international workshop on Predictor models in software engineering
12-05-2008
bullet iconThabtah F and Cowling P (2008). Mining the data from a hyperheuristic approach using associative classification. Expert Systems with Applications, Elsevier vol. 34 (2), 1093-1101.  
01-02-2008
bullet iconBista SK, Dahal KP and Cowling PI (2008). Evolution of Cooperation in an Incentive Based Business Game Environment. 
01-01-2008
bullet iconRemde S, Cowling P, Dahal K and Colledge N (2008). Evolution of Fitness Functions to Improve Heuristic Performance. 
01-01-2008
bullet iconChakhlevitch K and Cowling P (2008). Hyperheuristics: Recent Developments. 
01-01-2008
bullet iconAzzeh M, Neagu D and Cowling P (2008). Software Project Similarity Measurement Based on Fuzzy C-Means. 
01-01-2008
bullet iconDahal K, Remde S, Cowling P and Colledge N (2008). Improving Metaheuristic Performance by Evolving a Variable Fitness Function. 
01-01-2008

2007

bullet iconThabtah FA and Cowling PI (2007). A greedy classification algorithm based on association rule. Applied Soft Computing, Elsevier vol. 7 (3), 1102-1111.  
01-06-2007
bullet iconBaker RJS and Cowling PI (2007). Bayesian Opponent Modeling in a Simple Poker Environment. 2007 IEEE Symposium on Computational Intelligence and Games
01-04-2007
bullet iconNaveed MH, Cowling PI and Hossain MA (2007). Hybrid Evolutionary Learning Approaches for the VirusGame. 2007 IEEE Symposium on Computational Intelligence and Games
01-04-2007
bullet iconRemde S, Cowling P, Dahal K and Colledge N (2007). Exact/Heuristic Hybrids Using rVNS and Hyperheuristics for Workforce Scheduling. 
01-01-2007
bullet iconCowling PI and Chakhlevitch K (2007). Using a Large Set of Low Level Heuristics in a Hyperheuristic Approach to Personnel Scheduling. Studies in Computational Intelligence, Springer Nature vol. 49, 543-576.  
01-01-2007

2006

bullet iconThabtah F, Cowling P and Hammoud S (2006). Improving rule sorting, predictive accuracy and training time in associative classification. Expert Systems with Applications, Elsevier vol. 31 (2), 414-426.  
01-08-2006
bullet iconCowling PI, Naveed MH and Hossain MA (2006). A Coevolutionary Model for the Virus Game. 2006 IEEE Symposium on Computational Intelligence and Games
01-05-2006
bullet iconThabtah F, Cowling P and Peng Y (2006). The Impact of Rule Ranking on the Quality of Associative Classifiers. 
01-01-2006
bullet iconCowling P, Colledge N, Dahal K and Remde S (2006). The Trade Off Between Diversity and Quality for Multi-objective Workforce Scheduling. 
01-01-2006

2005

bullet iconCowling P (2005). Board evaluation for the virus game. 
01-12-2005
bullet iconThabtah FA, Cowling P and Peng Y (2005). Multiple labels associative classification. Knowledge and Information Systems, Springer Nature vol. 9 (1), 109-129.  
20-04-2005
bullet iconCowling PI and Keuthen R (2005). Embedded local search approaches for routing optimization. Computers & Operations Research, Elsevier vol. 32 (3), 465-490.  
01-03-2005
bullet iconChakhlevitch K and Cowling P (2005). Choosing the Fittest Subset of Low Level Heuristics in a Hyperheuristic Framework. 
01-01-2005
bullet iconThabtah F, Cowling P and Peng Y (2005). MCAR: Multi-Class Classification based on Association Rule. The 3rd ACS/IEEE International Conference onComputer Systems and Applications, 2005.
01-01-2005

2004

bullet iconHan L, Kendall G and Cowling P (2004). AN ADAPTIVE LENGTH CHROMOSOME HYPER-HEURISTIC GENETIC ALGORITHM FOR A TRAINER SCHEDULING PROBLEM. Recent Advances in Simulated Evolution and Learning  506-525.  
01-08-2004
bullet iconOuelhadj D, Petrovic S, Cowling PI and Meisels A (2004). Inter-agent cooperation and communication for agent-based robust dynamic scheduling in steel production. Advanced Engineering Informatics, Elsevier vol. 18 (3), 161-172.  
01-07-2004
bullet iconCowling PI, Ouelhadj D and Petrovic S (2004). Dynamic scheduling of steel casting and milling using multi-agents. Production Planning & Control, Taylor & Francis vol. 15 (2), 178-188.  
01-03-2004
bullet iconThabtah FA, Cowling P and Peng Y (2004). MMAC: A New Multi-class, Multi-label Associative Classification Approach. Fourth IEEE International Conference on Data Mining (ICDM'04)
01-01-2004

2003

bullet iconOuelhadj D, Cowling PI and Petrovic S (2003). Utility and stability measures for agent-based dynamic scheduling of steel continuous casting. 
09-12-2003
bullet iconCowling PI, Ouelhadj D and Petrovic S (2003). A multi-agent architecture for dynamic scheduling of steel hot rolling. Journal of Intelligent Manufacturing, Springer Nature vol. 14 (5), 457-470.  
01-10-2003
bullet iconCowling P (2003). A flexible decision support system for steel hot rolling mill scheduling. 
01-08-2003
bullet iconCowling P and Chakhlevitch K (2003). Hyperheuristics for Managing a Large Collection of Low Level Heuristics to Schedule Personnel. The 2003 Congress on Evolutionary Computation, 2003. CEC '03.
01-01-2003
bullet iconOuelhadj D, Cowling PI and Petrovic S (2003). Contract Net Protocol for Cooperative Optimisation and Dynamic Scheduling of Steel Production. Intelligent Systems Design and Applications  469-478.  
01-01-2003

2002

bullet iconCowling P and Johansson M (2002). Using real time information for effective dynamic scheduling. European Journal of Operational Research, Elsevier vol. 139 (2), 230-244.  
01-06-2002
bullet iconAvob M, Cowling P and Kendall G (2002). Optimisation for Surface Mount Placement Machines. 2002 IEEE International Conference on Industrial Technology, 2002. IEEE ICIT '02.
01-01-2002
bullet iconCowling P, Kendall G and Soubeiga E (2002). Hyperheuristics: A Robust Optimisation Method Applied to Nurse Scheduling. 
01-01-2002
bullet iconCheng PC-H, Barone R, Cowling PI and Ahmadi S (2002). Opening the Information Bottleneck in Complex Scheduling Problems with a Novel Representation: STARK Diagrams. 
01-01-2002
bullet iconCowling P, Kendall G and Han L (2002). An Investigation of a Hyperheuristic Genetic Algorithm Applied to a Trainer Scheduling Problem. Proceedings of the 2002 Congress on Evolutionary Computation. CEC'02 (Cat. No.02TH8600)
01-01-2002
bullet iconCowling P, Kendall G and Soubeiga E (2002). Hyperheuristics: A Tool for Rapid Prototyping in Scheduling and Optimisation. 
01-01-2002
bullet iconCowling P (2002). Book and Software Reviews. Journal of Scheduling, Wiley vol. 5 (1), 93-93.  
01-01-2002

2001

bullet iconBurke E, Cowling P, De Causmaecker P and Berghe GV (2001). A Memetic Approach to the Nurse Rostering Problem. Applied Intelligence, Springer Nature vol. 15 (3), 199-214.  
01-11-2001
bullet iconBurke EK, Cowling PI and Keuthen R (2001). Effective Local and Guided Variable Neighbourhood Search Methods for the Asymmetric Travelling Salesman Problem. 
01-01-2001
bullet iconCowling P, Kendall G and Soubeiga E (2001). A Hyperheuristic Approach to Scheduling a Sales Summit. 
01-01-2001
bullet iconBurke EK, Cowling P, Silva JDL and McCollum B (2001). Three Methods to Automate the Space Allocation Process in UK Universities. 
01-01-2001
bullet iconBurke EK, Cowling P and Silva JDL (2001). Hybrid Population-Based Metaheuristic Approaches for the Space Allocation Problem. Proceedings of the 2001 Congress on Evolutionary Computation (IEEE Cat. No.01TH8546)
01-01-2001
bullet iconCowling P (2001). Book and Software Reviews. Journal of Scheduling, Wiley vol. 4 (1), 65-65.  
01-01-2001

2000

bullet iconJohansson M, MacCarthy B and Cowling P (2000). Synchronous supply. Manufacturing Engineer, Institution of Engineering and Technology (IET) vol. 79 (1), 36-40.  
01-02-2000
bullet iconCowling P and Rezig W (2000). Integration of continuous caster and hot strip mill planning for steel production. Journal of Scheduling, Wiley vol. 3 (4), 185-208.  
01-01-2000
bullet iconBurke EK, Cowling PI and Keuthen R (2000). Effective heuristic and metaheuristic approaches to optimize component placement in printed circuit board assembly. Proceedings of the 2000 Congress on Evolutionary Computation. CEC00 (Cat. No.00TH8512)
01-01-2000

1999

bullet iconBurke EK, Cowling PI and Keuthen R (1999). New models and heuristics for component placement in printed circuit board assembly. Proceedings 1999 International Conference on Information Intelligence and Systems (Cat. No.PR00446)
01-01-1999

1997

bullet iconCowling P (1997). The total graph of a hypergraph. Discrete Mathematics, Elsevier vol. 167, 215-236.  
01-04-1997

1995

bullet iconCowling P and Maffioli F (1995). A bound for the symmetric travelling salesman problem through matroid formulation. European Journal of Operational Research, Elsevier vol. 83 (2), 301-309.  
01-06-1995
bullet iconBjorndal MH, Caprara A, Cowling PI, Della Croce F, Lourenço H, Malucelli F, Orman AJ, Pisinger D, Rego C and Salazar JJ (1995). Some thoughts on combinatorial optimisation. European Journal of Operational Research, Elsevier vol. 83 (2), 253-270.  
01-06-1995
bullet iconCowling P (1995). Strong total chromatic numbers of complete hypergraphs. Discrete Mathematics, Elsevier vol. 138 (1-3), 207-212.  
01-03-1995
bullet iconBaccus F, Cowling P, Vaessen N and Van Nerom L (1995). Optimal rolling mill planning at Usines Gustave Boel. Steel Times vol. 223 (3) 
01-03-1995

Grants

solid heart iconGrants of specific relevance to the Centre for Multimodal AI
solid heart iconIGGI2: Intelligent Games and Game Intelligence - CDT Phase 2
Simon Lucas, Laurissa Tokarchuk, Diego Perez-Liebana, Jeremy Gow, Simon Colton and Peter Cowling
£3,004,935 EPSRC Engineering and Physical Sciences Research Council (01-10-2019 - 30-09-2027)


solid heart iconIGGI Studentships- Phase 1
Peter Cowling
£614,503 EPSRC Engineering and Physical Sciences Research Council (01-10-2017 - 31-01-2024)